Rust HeatmapInfrared · players
IR live Players54,561 Servers11,701 Warm3,263 Fresh wipes · 3h144 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

IKS[211 Devblog]

Offline 132.243.65.0:27015 checked 9d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,060
rank
top 59%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on IKS[211 Devblog]?

IKS[211 Devblog] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 12 hours ago.

Population

How busy is IKS[211 Devblog]?

IKS[211 Devblog] went quiet 9 days 1 hours ago and is offline right now.

How does IKS[211 Devblog] rank against other Rust servers?

Player hours over seven days put IKS[211 Devblog] at #13,060, in the top 59% of ranked servers.

Rules and settings

What are the rules and settings on IKS[211 Devblog]?

No gather rate appears in the name IKS[211 Devblog]. No group limit is published. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does IKS[211 Devblog] run?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is IKS[211 Devblog] online, and how reliable is it?

IKS[211 Devblog] is down just now; the last sighting was 9 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 October 2026.

Where is IKS[211 Devblog] located?

A region is not published for IKS[211 Devblog]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 132.243.65.0:27015.

Lists and filters

Which Rust Heatmap lists and filters include IKS[211 Devblog]?

Modded Rust servers, by live population are the Rust Heatmap lists that IKS[211 Devblog] fits. These are the filters that return it on the list: Type: Modded.

What do the server tags on IKS[211 Devblog] mean?

mp10 (Max players): This server has 10 slots; v2164 (Protocol): The server runs game protocol 2164, so your game has to match it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; hb68d7370 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags IKS[211 Devblog] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join IKS[211 Devblog]?

Enter client.connect 132.243.65.0:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players This server has 10 slots.
v2164
Protocol The server runs game protocol 2164, so your game has to match it.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

hb68d7370
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.