Rust HeatmapInfrared · players
IR live Players98,341 Servers11,847 Warm3,870 Fresh wipes · 3h535 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 9m ago

weekly wipes vanillacarbon
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 21:00flare: a wipe in that hourThu 19:00
1
7-day average
peak 2
#3,070
rank
top 14%
6d ago
last wipe
weekly schedule
18h
next wipe
Fri 30 Oct, 14:40 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 18h. Every Friday at 14:40 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1.5

Coming wipes

18h
Fri 30 Oct, 14:40 UTC
6d 22h
Thu 5 Nov, 19:00 UTC
FW
7d 18h
Fri 6 Nov, 14:40 UTC
14d 18h
Fri 13 Nov, 14:40 UTC
21d 18h
Fri 20 Nov, 14:40 UTC
28d 18h
Fri 27 Nov, 14:40 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
35d 18h
Fri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
236 / 250
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
6 / 550
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 80 on average
112 / 150
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 54 on average
2 / 200
[ASIA] Siam Rust | Vanilla | Weekly
EA · groups of 8+ · weekly · 38 on average
49 / 150
『小世界』10.28号新开/多人/萌新入门服
EA · groups of 30+ · weekly · 30 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Its recent wipes drew an average peak of 2 players. 17 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1.5 when it did not hold.

What is the wipe schedule on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Wipes on [ASIA] Logic - Weekly | Biweekly BP | Skins follow this rhythm: every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is when its next wipe is due. The world it runs now dates from 6 days 5 hours ago. The tags list a weekly wipe.

Population

How busy is [ASIA] Logic - Weekly | Biweekly BP | Skins?

[ASIA] Logic - Weekly | Biweekly BP | Skins currently has 1 of its 100 slots filled. A seven-day average of 1 players, with a peak of 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [ASIA] Logic - Weekly | Biweekly BP | Skins rank against other Rust servers?

The top 14% of ranked servers includes [ASIA] Logic - Weekly | Biweekly BP | Skins, at #3,070 for player hours over the last seven days.

Rules and settings

Which map does [ASIA] Logic - Weekly | Biweekly BP | Skins run?

A procedural map of size 4,500 with seed 2066625285, generated by the game, runs on [ASIA] Logic - Weekly | Biweekly BP | Skins. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [ASIA] Logic - Weekly | Biweekly BP | Skins?

A gather rate is not given in the name [ASIA] Logic - Weekly | Biweekly BP | Skins. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Plugin count: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [ASIA] Logic - Weekly | Biweekly BP | Skins run?

Rust network protocol 2635 and build 168909 on Linux is what [ASIA] Logic - Weekly | Biweekly BP | Skins runs. To join, your game must match the protocol; Steam handles the update.

Is [ASIA] Logic - Weekly | Biweekly BP | Skins online, and how reliable is it?

Online now: [ASIA] Logic - Weekly | Biweekly BP | Skins. About 6 days 4 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 26 September 2026.

Where is [ASIA] Logic - Weekly | Biweekly BP | Skins located?

No region tag comes from [ASIA] Logic - Weekly | Biweekly BP | Skins, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 132.226.191.134:28015 is its address.

Does [ASIA] Logic - Weekly | Biweekly BP | Skins run smoothly?

Average server fps over the last 48 hours was 70; it never dropped below 56. The world held as many as 121,705 entities, buildings and deployables included. At its peak it held 6,264 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [ASIA] Logic - Weekly | Biweekly BP | Skins?

The Rust Heatmap lists that [ASIA] Logic - Weekly | Biweekly BP | Skins fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [ASIA] Logic - Weekly | Biweekly BP | Skins mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): The plugin framework in use is Carbon are the tags [ASIA] Logic - Weekly | Biweekly BP | Skins publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [ASIA] Logic - Weekly | Biweekly BP | Skins?

Press F1 in Rust to open the console, then enter client.connect 132.226.191.134:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/Z5wmE6akMm.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.