A Rust Server
Online 131.93.28.205:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:03 UTC6d ago | 0° | – | running | 0 |
| Sat 3 Oct, 10:11 UTC25d ago | 0° | – | 19.3 days | 0 |
| Wed 23 Sep, 01:24 UTC35d ago | 1° | halved by day 1 | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on A Rust Server?
Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 1 hours ago the server made the world it is on now.
Player counts
How busy is A Rust Server?
Of 10 slots on A Rust Server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #14,351, in the top 65% of ranked servers.
Rules and settings
What are the rules and settings on A Rust Server?
The name A Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is A Rust Server online, and how reliable is it?
Online now: A Rust Server. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 131.93.28.205:28015 is its address.
Tags
Which Rust Heatmap lists and filters include A Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Rust Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags A Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join A Rust Server?
Enter client.connect 131.93.28.205:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.