Dust's Cinematic Server
Online 131.93.28.205:28065 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:02 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Dust's Cinematic Server?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Dust's Cinematic Server?
Its rhythm cannot yet be told: too few of Dust's Cinematic Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.
Population
How busy is Dust's Cinematic Server?
As of this refresh, Dust's Cinematic Server shows 0 players. The average across the last seven days is 0 players.
How does Dust's Cinematic Server rank against other Rust servers?
Player hours over seven days put Dust's Cinematic Server at #15,411, in the top 69% of ranked servers.
Settings and rules
Which map does Dust's Cinematic Server run?
The game generates the procedural map on Dust's Cinematic Server.
What are the rules and settings on Dust's Cinematic Server?
The name Dust's Cinematic Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Dust's Cinematic Server run?
Rust network protocol 2635 and build 168909 is the build Dust's Cinematic Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dust's Cinematic Server online, and how reliable is it?
The server is up at the moment: Dust's Cinematic Server is online. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Dust's Cinematic Server located?
No region is published by Dust's Cinematic Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 131.93.28.205:28065 is its address.
Tags
Which Rust Heatmap lists and filters include Dust's Cinematic Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Dust's Cinematic Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dust's Cinematic Server mean?
These are the tags Dust's Cinematic Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Dust's Cinematic Server?
Press F1 in Rust to open the console, then enter client.connect 131.93.28.205:28065. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.