Evolution Project
Offline 131.196.198.143:28035 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC27d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Evolution Project?
Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Evolution Project?
Its rhythm cannot yet be told: too few of Evolution Project's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Evolution Project?
Last seen 19 days 19 hours ago, Evolution Project is offline at the moment.
How does Evolution Project rank against other Rust servers?
The top 67% of ranked servers includes Evolution Project, at #14,792 for player hours over the last seven days.
Map and rules
What are the rules and settings on Evolution Project?
No gather rate appears in the name Evolution Project. The group limit is 15 players. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Evolution Project run?
The build on Evolution Project is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Evolution Project online, and how reliable is it?
Last seen 19 days 19 hours ago, Evolution Project is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.
Where is Evolution Project located?
No region is published by Evolution Project. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 131.196.198.143:28035 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Evolution Project?
These Rust Heatmap lists include Evolution Project: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Evolution Project mean?
The game's server browser reads the tags Evolution Project publishes: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts15 (Group limit): Teams cap at 15; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Evolution Project?
Enter client.connect 131.196.198.143:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.