Rust HeatmapInfrared · players
IR live Players51,829 Servers11,699 Warm3,292 Fresh wipes · 3h140 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Durangy's Build Server

Online 131.153.153.98:28015 checked 8m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 01:00flare: a wipe in that hourTue 23:00
0
7-day average
peak –
#15,409
rank
top 69%
89d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
100 / 999
154 / 999
41 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
29 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
7 / 100
25 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Durangy's Build Server?

The record of Durangy's Build Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 89 days 16 hours ago.

Player counts

How busy is Durangy's Build Server?

Of 50 slots on Durangy's Build Server, 0 are in use right now. Averaged over the past week: 0 players.

How does Durangy's Build Server rank against other Rust servers?

Ranked #15,409 on seven-day player hours, Durangy's Build Server is in the top 69% of all ranked servers.

Settings and rules

Which map does Durangy's Build Server run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on Durangy's Build Server. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Durangy's Build Server?

No gather rate appears in the name Durangy's Build Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Durangy's Build Server run?

Rust network protocol 2632 and build 160556 on Windows is what Durangy's Build Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Durangy's Build Server online, and how reliable is it?

Right now Durangy's Build Server shows as online. The uptime it reports puts the last restart at about 12 days 23 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Durangy's Build Server located?

A region is not published for Durangy's Build Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 131.153.153.98:28015.

Does Durangy's Build Server run smoothly?

Average server fps over the last 48 hours was 89; it never dropped below 70. Buildings, deployables and the rest of the world came to as much as 128,127 entities. Memory use reached 9,424 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Durangy's Build Server?

The Rust Heatmap lists that Durangy's Build Server fits are: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Durangy's Build Server mean?

The game's server browser reads the tags Durangy's Build Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs160556 (Build): The game build here is 160556; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Durangy's Build Server?

Enter client.connect 131.153.153.98:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol To join, run the same version: game protocol 2632.
cs160556
Build The game build here is 160556.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.