[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 130.255.141.97:28020 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 1d 12h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
Drawn from weekly: 7 days after its last wipe, the next wipe on [WILDCORE] EU 2X | TEST | WEEKLY is an estimate. Friday 30 October at 12:38 UTC is when its next wipe is due. The world in play now was made 19 days 11 hours ago. A weekly wipe is declared in its tags.
Population
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY went quiet 19 days 6 hours ago and is offline right now.
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
On player hours over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #15,882 globally (top 72%) and #2,541 in Europe.
Settings and rules
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
The game generates the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
According to its name, [WILDCORE] EU 2X | TEST | WEEKLY has a 2x gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
The build on [WILDCORE] EU 2X | TEST | WEEKLY is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
[WILDCORE] EU 2X | TEST | WEEKLY is down just now; the last sighting was 19 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 9 October 2026.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 130.255.141.97:28020.
Lists and filters
Which Rust Heatmap lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
These Rust Heatmap lists include [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x brings it up.
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Press F1 in Rust to open the console, then enter client.connect 130.255.141.97:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.