Zed_Skipper
Offline 13.53.90.91:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Zed_Skipper?
The record of Zed_Skipper's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 7 hours ago the server made the world it is on now.
Player counts
How busy is Zed_Skipper?
The last time Zed_Skipper was seen was 6 days 1 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does Zed_Skipper rank against other Rust servers?
The top 66% of ranked servers includes Zed_Skipper, at #14,674 for player hours over the last seven days.
Settings and rules
Which map does Zed_Skipper run?
A procedural map, generated by the game, runs on Zed_Skipper.
What are the rules and settings on Zed_Skipper?
No gather rate appears in the name Zed_Skipper. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Zed_Skipper run?
The build on Zed_Skipper is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Zed_Skipper online, and how reliable is it?
Last seen 6 days 1 hours ago, Zed_Skipper is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. Rust Heatmap has had it on record since 22 October 2026.
Where is Zed_Skipper located?
No region is published by Zed_Skipper. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 13.53.90.91:28015.
Lists and filters
Which Rust Heatmap lists and filters include Zed_Skipper?
Modded Rust servers, by live population are the Rust Heatmap lists that Zed_Skipper fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Zed_Skipper mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags Zed_Skipper publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Zed_Skipper?
To join by console, open it with F1 in Rust and enter client.connect 13.53.90.91:28015. Or press Launch Rust on this page, which connects you through Steam.