Rust Server ZA - Chill
Online 129.232.154.35:28025 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:14 UTC4d ago | 1° | – | running | 0 |
| Wed 21 Oct, 14:26 UTC6d ago | 1° | halved by day 1 | 2 days | 0 |
| Mon 12 Oct, 16:12 UTC15d ago | 1° | halved by day 6 | 8.9 days | 0 |
| Fri 9 Oct, 17:48 UTC18d ago | 0° | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Server ZA - Chill?
Its recent wipes drew an average peak of 1 players. 15 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 3.5 when it did not hold.
What is the wipe schedule on Rust Server ZA - Chill?
Once a month, with the force wipe, Rust Server ZA - Chill wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 4 days 5 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is Rust Server ZA - Chill?
The current population of Rust Server ZA - Chill is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does Rust Server ZA - Chill rank against other Rust servers?
Ranked #8,136 on seven-day player hours, Rust Server ZA - Chill is in the top 37% of all ranked servers.
Map and rules
Which map does Rust Server ZA - Chill run?
The map on Rust Server ZA - Chill is procedural, size 3,000 with seed 2751440956, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust Server ZA - Chill?
A gather rate is not given in the name Rust Server ZA - Chill. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rust Server ZA - Chill run?
Rust network protocol 2635 and build 167781 on Windows is what Rust Server ZA - Chill runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Server ZA - Chill online, and how reliable is it?
Online now: Rust Server ZA - Chill. Its reported uptime dates the last restart to about 4 days 3 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust Server ZA - Chill located?
The name of Rust Server ZA - Chill points to Africa, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 129.232.154.35:28025 is its address.
Does Rust Server ZA - Chill run smoothly?
It averaged 69 server fps over the last 48 hours, with a low of 55. Buildings, deployables and the rest of the world came to as much as 52,468 entities. Memory use reached 2,293 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Rust Server ZA - Chill?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Server ZA - Chill fits. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on Rust Server ZA - Chill mean?
The game's server browser reads the tags Rust Server ZA - Chill publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust Server ZA - Chill?
To join by console, open it with F1 in Rust and enter client.connect 129.232.154.35:28025. Or press Launch Rust on this page, which connects you through Steam. https://www.GamingEvolved.co.za is where its website is.