Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h166 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–100° · slots

Intoxicated ZA Vanilla 1 - 15 Oct

Online 160.115.2.3:27101 checked 17m ago

biweekly wipes vanilla
Sp1 · players now 4/ 100
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 10°
Mon 18:00flare: a wipe in that hourWed 15:00
8
7-day average
peak 35
#1,098
rank
top 5%
13d ago
last wipe
biweekly schedule
8d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 17m ago

Li2Players

AveragePeak
02.557.51018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
82
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

8d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 22h
Thu 12 Nov, 15:29 UTC
36d 1h
Thu 3 Dec, 19:00 UTC
FW
42d 22h
Thu 10 Dec, 15:29 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:29 UTC13d ago 80 – running 17
Thu 1 Oct, 17:59 UTC FW26d ago 65 halved by day 5 13.9 days 5
Thu 17 Sep, 15:26 UTC41d ago 101+17 queue halved by day 5 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 1 on average
2 / 50
Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
4 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
255 / 300
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 143 on average
62 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 105 on average
35 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 75 on average
16 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Intoxicated ZA Vanilla 1 - 15 Oct?

Its recent wipes drew an average peak of 82 players. 4 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on Intoxicated ZA Vanilla 1 - 15 Oct?

Intoxicated ZA Vanilla 1 - 15 Oct runs a wipe schedule of every 4 weeks on Thursday at 15:29 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 13 days 1 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is Intoxicated ZA Vanilla 1 - 15 Oct?

Intoxicated ZA Vanilla 1 - 15 Oct currently has 4 of its 100 slots filled. Averaged over the past week: 8 players, peaking at 35. Look at 18:00 UTC for the last 48 hours: that hour averaged 10 players.

How does Intoxicated ZA Vanilla 1 - 15 Oct rank against other Rust servers?

Ranked #1,098 on seven-day player hours, Intoxicated ZA Vanilla 1 - 15 Oct is in the top 5% of all ranked servers.

Map and rules

Which map does Intoxicated ZA Vanilla 1 - 15 Oct run?

The map on Intoxicated ZA Vanilla 1 - 15 Oct is custom, size 3,800. Because the file is published, you can download it here.

What are the rules and settings on Intoxicated ZA Vanilla 1 - 15 Oct?

A gather rate is not given in the name Intoxicated ZA Vanilla 1 - 15 Oct. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Intoxicated ZA Vanilla 1 - 15 Oct run?

Rust network protocol 2635 and build 168909 is the build Intoxicated ZA Vanilla 1 - 15 Oct runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Intoxicated ZA Vanilla 1 - 15 Oct online, and how reliable is it?

Online now: Intoxicated ZA Vanilla 1 - 15 Oct. The uptime it reports puts the last restart at about 2 days 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Intoxicated ZA Vanilla 1 - 15 Oct located?

The name points to Africa where Intoxicated ZA Vanilla 1 - 15 Oct publishes no region tag, and the region code is af. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 160.115.2.3:27101.

Does Intoxicated ZA Vanilla 1 - 15 Oct run smoothly?

It averaged 254 server fps over the last 48 hours, with a low of 239. Buildings, deployables and the rest of the world came to as much as 99,447 entities. At its peak it held 5,032 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Intoxicated ZA Vanilla 1 - 15 Oct?

The Rust Heatmap lists that Intoxicated ZA Vanilla 1 - 15 Oct fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Intoxicated ZA Vanilla 1 - 15 Oct mean?

These are the tags Intoxicated ZA Vanilla 1 - 15 Oct publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptnone (Networking): Traffic goes over the network layer 'none'; $raf (Region code): This one carries the region code af; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Intoxicated ZA Vanilla 1 - 15 Oct?

The intoxicated.games hostname published by Intoxicated ZA Vanilla 1 - 15 Oct also appears on 7 other servers we track. The same operator most likely runs them.

Connect

How do I join Intoxicated ZA Vanilla 1 - 15 Oct?

Press F1 in Rust to open the console, then enter client.connect 160.115.2.3:27101. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/ChTFh5w.

KeyServer tags

what each one means

Published as gmrust,ptnone,cs168909,$raf,^b,^v,ts8,rustmaps,mp100,v2635,stok,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptnone
Networking Traffic goes over the network layer 'none'.
$raf
Region code This one carries the region code af.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Other

rustmaps
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.