spawny-b0c-probe
Offline 129.212.191.126:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:53 UTC45d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on spawny-b0c-probe?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on spawny-b0c-probe?
Its rhythm cannot yet be told: too few of spawny-b0c-probe's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 45 days 11 hours ago.
Population
How busy is spawny-b0c-probe?
spawny-b0c-probe went quiet 37 days ago and is offline right now.
How does spawny-b0c-probe rank against other Rust servers?
Player hours over seven days put spawny-b0c-probe at #15,497, in the top 67% of ranked servers.
Settings and rules
Which map does spawny-b0c-probe run?
spawny-b0c-probe runs a procedural map of size 3,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on spawny-b0c-probe?
The name spawny-b0c-probe does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does spawny-b0c-probe run?
Rust network protocol 2633 and build 163794 is the build spawny-b0c-probe runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is spawny-b0c-probe online, and how reliable is it?
Offline at the moment: spawny-b0c-probe was last seen 37 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is spawny-b0c-probe located?
Nothing about a region comes from spawny-b0c-probe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 129.212.191.126:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include spawny-b0c-probe?
The Rust Heatmap lists that spawny-b0c-probe fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on spawny-b0c-probe mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags spawny-b0c-probe publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join spawny-b0c-probe?
To join by console, open it with F1 in Rust and enter client.connect 129.212.191.126:28015. Or press Launch Rust on this page, which connects you through Steam.