RCE-RustCoreEsport
Offline 128.79.154.92:7015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:57 UTC1d ago | – | – | running | 0 |
| Thu 22 Oct, 09:18 UTC6d ago | 1° | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RCE-RustCoreEsport?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on RCE-RustCoreEsport?
RCE-RustCoreEsport has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 29 hours ago.
Population
How busy is RCE-RustCoreEsport?
Last seen 28 hours ago, RCE-RustCoreEsport is offline at the moment. Averaged over the past week: 0 players, peaking at 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 0 players.
How does RCE-RustCoreEsport rank against other Rust servers?
Ranked #8,033 on seven-day player hours, RCE-RustCoreEsport is in the top 36% of all ranked servers.
Rules and settings
Which map does RCE-RustCoreEsport run?
RCE-RustCoreEsport runs a procedural map of size 3,500 with seed 1588428566, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RCE-RustCoreEsport?
A gather rate is not given in the name RCE-RustCoreEsport. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RCE-RustCoreEsport run?
The build on RCE-RustCoreEsport is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RCE-RustCoreEsport online, and how reliable is it?
Offline at the moment: RCE-RustCoreEsport was last seen 28 hours ago. Its reported uptime dates the last restart to about 1 hours ago. It was up 49 of 120 hours across the last 5 full days, or 41% of the time. Rust Heatmap has had it on record since 22 October 2026.
Where is RCE-RustCoreEsport located?
A region is not published for RCE-RustCoreEsport. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 128.79.154.92:7015.
Does RCE-RustCoreEsport run smoothly?
Average server fps over the last 48 hours was 199; it never dropped below 44. The world held as many as 121,697 entities, buildings and deployables included. Memory use reached 3,527 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RCE-RustCoreEsport?
The Rust Heatmap lists that RCE-RustCoreEsport fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RCE-RustCoreEsport mean?
These are the tags RCE-RustCoreEsport publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RCE-RustCoreEsport?
Enter client.connect 128.79.154.92:7015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.