Rust HeatmapInfrared · players
IR live Players32,393 Servers11,620 Warm2,767 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

probe

Offline 128.65.59.21:29115 checked 6d ago

moddedcarbon
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,351
rank
top 69%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:39 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on probe?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on probe?

probe has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 14 hours ago the server made the world it is on now.

Player counts

How busy is probe?

The last time probe was seen was 6 days 14 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does probe rank against other Rust servers?

Player hours over seven days put probe at #15,351, in the top 69% of ranked servers.

Rules and settings

Which map does probe run?

probe runs a procedural map, which the game generates.

What are the rules and settings on probe?

A gather rate is not given in the name probe. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does probe run?

Rust network protocol 2634 and build 166494 on Windows is what probe runs. To join, your game must match the protocol; Steam handles the update.

Is probe online, and how reliable is it?

Offline at the moment: probe was last seen 6 days 14 hours ago. 0 of 144 hours up over the last 6 full days, which is 0%. Rust Heatmap has had it on record since 22 October 2026.

Where is probe located?

Nothing about a region comes from probe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 128.65.59.21:29115.

Lists and filters

Which Rust Heatmap lists and filters include probe?

These Rust Heatmap lists include probe: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on probe mean?

The game's server browser reads the tags probe publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join probe?

To join by console, open it with F1 in Rust and enter client.connect 128.65.59.21:29115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build The game build here is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.