gitsync-oxide
Offline 125.236.230.198:29015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on gitsync-oxide?
Its rhythm cannot yet be told: too few of gitsync-oxide's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 19 hours ago the server made the world it is on now.
Population
How busy is gitsync-oxide?
The last time gitsync-oxide was seen was 4 days 13 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does gitsync-oxide rank against other Rust servers?
The top 69% of ranked servers includes gitsync-oxide, at #15,310 for player hours over the last seven days.
Rules and settings
Which map does gitsync-oxide run?
The game generates the procedural map on gitsync-oxide.
What are the rules and settings on gitsync-oxide?
No gather rate appears in the name gitsync-oxide. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does gitsync-oxide run?
Rust network protocol 2634 and build 166652 is the build gitsync-oxide runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is gitsync-oxide online, and how reliable is it?
Last seen 4 days 13 hours ago, gitsync-oxide is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is gitsync-oxide located?
A region is not published for gitsync-oxide. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 125.236.230.198:29015 is its address.
Tags
Which Rust Heatmap lists and filters include gitsync-oxide?
The Rust Heatmap lists that gitsync-oxide fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on gitsync-oxide mean?
These are the tags gitsync-oxide publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join gitsync-oxide?
Press F1 in Rust to open the console, then enter client.connect 125.236.230.198:29015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.