gitsync-carbon
Offline 125.236.230.198:28025 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on gitsync-carbon?
gitsync-carbon has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 7 hours ago the server made the world it is on now.
Player counts
How busy is gitsync-carbon?
The last time gitsync-carbon was seen was 26 days 2 hours ago, and it is offline now.
How does gitsync-carbon rank against other Rust servers?
The top 71% of ranked servers includes gitsync-carbon, at #15,986 for player hours over the last seven days.
Map and rules
Which map does gitsync-carbon run?
gitsync-carbon runs a procedural map, which the game generates.
What are the rules and settings on gitsync-carbon?
A gather rate is not given in the name gitsync-carbon. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does gitsync-carbon run?
The build on gitsync-carbon is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is gitsync-carbon online, and how reliable is it?
Offline at the moment: gitsync-carbon was last seen 26 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 3 October 2026.
Where is gitsync-carbon located?
Nothing about a region comes from gitsync-carbon. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 125.236.230.198:28025 is its address.
Tags
Which Rust Heatmap lists and filters include gitsync-carbon?
These Rust Heatmap lists include gitsync-carbon: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on gitsync-carbon mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags gitsync-carbon publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join gitsync-carbon?
Press F1 in Rust to open the console, then enter client.connect 125.236.230.198:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.