Local AUX1 Test Server
Offline 125.236.230.198:28115 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local AUX1 Test Server?
Its rhythm cannot yet be told: too few of Local AUX1 Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days 20 hours ago the server made the world it is on now.
Player counts
How busy is Local AUX1 Test Server?
Last seen 37 days 16 hours ago, Local AUX1 Test Server is offline at the moment.
How does Local AUX1 Test Server rank against other Rust servers?
Ranked #15,501 on seven-day player hours, Local AUX1 Test Server is in the top 67% of all ranked servers.
Settings and rules
Which map does Local AUX1 Test Server run?
A procedural map, generated by the game, runs on Local AUX1 Test Server.
What are the rules and settings on Local AUX1 Test Server?
No gather rate appears in the name Local AUX1 Test Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Local AUX1 Test Server run?
The build on Local AUX1 Test Server is Rust network protocol 2633 and build 164795, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local AUX1 Test Server online, and how reliable is it?
Last seen 37 days 16 hours ago, Local AUX1 Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 22 September 2026.
Where is Local AUX1 Test Server located?
Region code au1, with no region published by Local AUX1 Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 125.236.230.198:28115.
Tags
Which Rust Heatmap lists and filters include Local AUX1 Test Server?
These Rust Heatmap lists include Local AUX1 Test Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local AUX1 Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164795 (Build): The game build here is 164795; ptrak (Networking): Standard game networking here, which is RakNet; $rau1 (Region code): Region code: au1; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags Local AUX1 Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local AUX1 Test Server?
To join by console, open it with F1 in Rust and enter client.connect 125.236.230.198:28115. Or press Launch Rust on this page, which connects you through Steam.