Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Miaka's Testground - Private

Online OC 125.236.211.240:28027 checked 12m ago

biweekly wipes moddedpve
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 02:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 2
#5,713
rank
top 26% · #127 in OC
17h ago
last wipe
biweekly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeakWipe
00.250.50.75102:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608002:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 6

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
13d 6h
Wed 11 Nov, 07:43 UTC
27d 6h
Wed 25 Nov, 07:43 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
41d 6h
Wed 9 Dec, 07:43 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 07:43 UTC17h ago – – running 0
Thu 15 Oct, 08:38 UTC13d ago 1 halved by day 6 13 days 1
Wed 14 Oct, 00:14 UTC15d ago 1 – 1.4 days 0
Thu 1 Oct, 20:28 UTC FW27d ago 0 – 12.2 days 0
Tue 29 Sep, 20:23 UTC29d ago 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC31d ago 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC31d ago 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC32d ago 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC36d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC40d ago 0 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 35 on average
30 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
1 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 14 on average
6 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
5 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
4 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
1 / 30

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Miaka's Testground - Private?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 67% of its recent wipes. By day 6 it was below half in the wipes that did not hold.

What is the wipe schedule on Miaka's Testground - Private?

Its tag guides the prediction because Miaka's Testground - Private's wipe record is too thin to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 17 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is Miaka's Testground - Private?

The current population of Miaka's Testground - Private is 0, against 20 slots. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does Miaka's Testground - Private rank against other Rust servers?

On player hours over the last seven days, Miaka's Testground - Private is #5,713 globally (top 26%) and #127 in Oceania.

Rules and settings

Which map does Miaka's Testground - Private run?

The map on Miaka's Testground - Private is procedural, size 4,500 with seed 1722427781, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Miaka's Testground - Private?

No gather rate appears in the name Miaka's Testground - Private. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Miaka's Testground - Private run?

The build on Miaka's Testground - Private is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Miaka's Testground - Private online, and how reliable is it?

Online now: Miaka's Testground - Private. The uptime it reports puts the last restart at about 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Miaka's Testground - Private located?

The OC tag is how Miaka's Testground - Private lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 125.236.211.240:28027.

Does Miaka's Testground - Private run smoothly?

The last 48 hours brought an average of 45 server fps and a floor of 45. Buildings, deployables and the rest of the world came to as much as 134,261 entities. The highest memory use was 3,584 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Miaka's Testground - Private?

Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Miaka's Testground - Private fits. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on Miaka's Testground - Private mean?

The game's server browser reads the tags Miaka's Testground - Private publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): In the server browser it sits under Oceania. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Miaka's Testground - Private?

Press F1 in Rust to open the console, then enter client.connect 125.236.211.240:28027. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.millarsoft.co.nz/rust/.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.