Rust HeatmapInfrared · players
IR live Players67,928 Servers11,782 Warm3,558 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Xiaohei Server 5

Online 125.229.56.230:28015 checked 10m ago

moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 13:00flare: a wipe in that hourThu 11:00
1
7-day average
peak 3
#3,108
rank
top 14%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Mon 26 OctSun 18 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:32 UTC3d ago 3 – running 1
Sun 18 Oct, 17:04 UTC10d ago 5 halved by day 2 7.7 days 4
Fri 16 Oct, 17:27 UTC12d ago 6 held half 2 days 0
Sat 3 Oct, 13:34 UTC25d ago 3 halved by day 12 13.2 days 2
Sat 3 Oct, 05:36 UTC26d ago 3 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
256 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Xiaohei Server 5?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe reached its peak 22 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 7 it was below half in the wipes that did not hold.

What is the wipe schedule on Xiaohei Server 5?

There is no next wipe to predict on Xiaohei Server 5, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days ago.

Player counts

How busy is Xiaohei Server 5?

Of 100 slots on Xiaohei Server 5, 1 are in use right now. Averaged over the past week: 1 players, peaking at 3. Its busiest point in the last 48 hours was 05:00 UTC, averaging 2 players.

How does Xiaohei Server 5 rank against other Rust servers?

Player hours over seven days put Xiaohei Server 5 at #3,108, in the top 14% of ranked servers.

Map and rules

Which map does Xiaohei Server 5 run?

The map on Xiaohei Server 5 is procedural, size 2,000 with seed 901492254, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Xiaohei Server 5?

The name Xiaohei Server 5 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Xiaohei Server 5 run?

Rust network protocol 2635 and build 168909 on Windows is what Xiaohei Server 5 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Xiaohei Server 5 online, and how reliable is it?

Online now: Xiaohei Server 5. About 2 days 22 hours ago is when it last restarted, by its own uptime figure. 166 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 3 October 2026.

Where is Xiaohei Server 5 located?

Nothing about a region comes from Xiaohei Server 5. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 125.229.56.230:28015.

Does Xiaohei Server 5 run smoothly?

Average server fps over the last 48 hours was 236; it never dropped below 226. Entities peaked at 17,658, counting buildings, deployables and all the rest of the world. At its peak it held 1,725 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Xiaohei Server 5?

The Rust Heatmap lists that Xiaohei Server 5 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Xiaohei Server 5 mean?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Xiaohei Server 5 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Xiaohei Server 5?

Enter client.connect 125.229.56.230:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.rustnm.com/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.