Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

my_rust_server

Offline 125.229.108.28:28015 checked 24d ago

moddedcarbon
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,786
rank
top 61%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:57 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on my_rust_server?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on my_rust_server?

The record of my_rust_server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 6 hours ago.

Player counts

How busy is my_rust_server?

my_rust_server went quiet 24 days ago and is offline right now.

How does my_rust_server rank against other Rust servers?

Player hours over seven days put my_rust_server at #13,786, in the top 61% of ranked servers.

Settings and rules

Which map does my_rust_server run?

The game generates the procedural map on my_rust_server.

What are the rules and settings on my_rust_server?

No gather rate appears in the name my_rust_server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does my_rust_server run?

Rust network protocol 2634 and build 166652 on Windows is what my_rust_server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is my_rust_server online, and how reliable is it?

Last seen 24 days ago, my_rust_server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.

Where is my_rust_server located?

A region is not published for my_rust_server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 125.229.108.28:28015.

Tags

Which Rust Heatmap lists and filters include my_rust_server?

These Rust Heatmap lists include my_rust_server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on my_rust_server mean?

The game's server browser reads the tags my_rust_server publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join my_rust_server?

Press F1 in Rust to open the console, then enter client.connect 125.229.108.28:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players Slot count: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.