MCSM WebRCON Test
Offline 125.228.85.52:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MCSM WebRCON Test?
The record of MCSM WebRCON Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 2 hours ago.
Population
How busy is MCSM WebRCON Test?
Last seen 24 days 2 hours ago, MCSM WebRCON Test is offline at the moment.
How does MCSM WebRCON Test rank against other Rust servers?
The top 71% of ranked servers includes MCSM WebRCON Test, at #16,001 for player hours over the last seven days.
Settings and rules
Which map does MCSM WebRCON Test run?
The game generates the procedural map on MCSM WebRCON Test.
What are the rules and settings on MCSM WebRCON Test?
The name MCSM WebRCON Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does MCSM WebRCON Test run?
Rust network protocol 2633 and build 165217 is the build MCSM WebRCON Test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MCSM WebRCON Test online, and how reliable is it?
MCSM WebRCON Test is down just now; the last sighting was 24 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 4 October 2026.
Where is MCSM WebRCON Test located?
Nothing about a region comes from MCSM WebRCON Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 125.228.85.52:28015.
Tags
Which Rust Heatmap lists and filters include MCSM WebRCON Test?
The Rust Heatmap lists that MCSM WebRCON Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on MCSM WebRCON Test mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags MCSM WebRCON Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MCSM WebRCON Test?
Enter client.connect 125.228.85.52:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.