BRUTAL TOKYO TEST1
Offline 124.98.24.0:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on BRUTAL TOKYO TEST1?
BRUTAL TOKYO TEST1 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 51 days 3 hours ago the server made the world it is on now.
Population
How busy is BRUTAL TOKYO TEST1?
Last seen 34 days 6 hours ago, BRUTAL TOKYO TEST1 is offline at the moment.
How does BRUTAL TOKYO TEST1 rank against other Rust servers?
Player hours over seven days put BRUTAL TOKYO TEST1 at #15,666, in the top 71% of ranked servers.
Settings and rules
Which map does BRUTAL TOKYO TEST1 run?
The game generates the procedural map on BRUTAL TOKYO TEST1.
What are the rules and settings on BRUTAL TOKYO TEST1?
No gather rate appears in the name BRUTAL TOKYO TEST1. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does BRUTAL TOKYO TEST1 run?
Rust network protocol 2633 and build 164530 on Windows is what BRUTAL TOKYO TEST1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is BRUTAL TOKYO TEST1 online, and how reliable is it?
BRUTAL TOKYO TEST1 is down just now; the last sighting was 34 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is BRUTAL TOKYO TEST1 located?
A region is not published for BRUTAL TOKYO TEST1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 124.98.24.0:28015.
Lists and filters
Which Rust Heatmap lists and filters include BRUTAL TOKYO TEST1?
These Rust Heatmap lists include BRUTAL TOKYO TEST1: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on BRUTAL TOKYO TEST1 mean?
These are the tags BRUTAL TOKYO TEST1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join BRUTAL TOKYO TEST1?
Press F1 in Rust to open the console, then enter client.connect 124.98.24.0:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.