my5local
Offline 124.209.153.233:28015 checked 7h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:17 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 13:26 UTC3d ago | 1° | – | 1.7 days | 0 |
| Wed 21 Oct, 08:55 UTC7d ago | 1° | held half | 4.2 days | 0 |
| Mon 12 Oct, 10:12 UTC16d ago | 1° | held half | 8.9 days | 1 |
| Sat 10 Oct, 05:59 UTC18d ago | 1° | held half | 2.2 days | 1 |
| Fri 9 Oct, 20:59 UTC19d ago | 1° | – | 0.4 days | 0 |
| Wed 7 Oct, 13:47 UTC21d ago | 1° | held half | 2.3 days | 1 |
| Mon 5 Oct, 21:02 UTC23d ago | 1° | – | 1.7 days | 1 |
| Sat 3 Oct, 03:54 UTC25d ago | 1° | held half | 2.7 days | 1 |
| Fri 2 Oct, 18:31 UTC26d ago | 1° | – | 0.4 days | 1 |
| Thu 1 Oct, 19:39 UTC FW27d ago | 1° | – | 1 days | 1 |
| Wed 30 Sep, 15:48 UTC28d ago | 1° | – | 1.2 days | 1 |
| Mon 28 Sep, 07:37 UTC30d ago | 1° | held half | 2.3 days | 1 |
| Sun 27 Sep, 04:52 UTC31d ago | 1° | – | 1.1 days | 1 |
| Fri 25 Sep, 18:03 UTC33d ago | 1° | – | 1.5 days | 1 |
| Thu 24 Sep, 16:42 UTC34d ago | 1° | – | 1.1 days | 0 |
| Wed 23 Sep, 09:43 UTC35d ago | 1° | – | 1.3 days | 1 |
| Wed 23 Sep, 00:38 UTC35d ago | 1° | – | 0.4 days | 1 |
| Mon 21 Sep, 14:35 UTC37d ago | 1° | – | 1.4 days | 0 |
| Mon 21 Sep, 01:46 UTC37d ago | 1° | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on my5local?
The average peak across its recent wipes is 1 players. 27 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on my5local?
There is no next wipe to predict on my5local, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 41 hours ago the server made the world it is on now.
Player counts
How busy is my5local?
The last time my5local was seen was 7 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.
How does my5local rank against other Rust servers?
Ranked #6,375 on seven-day player hours, my5local is in the top 29% of all ranked servers.
Rules and settings
Which map does my5local run?
A procedural map, generated by the game, runs on my5local.
What are the rules and settings on my5local?
No gather rate appears in the name my5local. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does my5local run?
The build on my5local is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is my5local online, and how reliable is it?
Last seen 7 hours ago, my5local is offline right now. 36 of 168 hours up over the last 7 full days, which is 21%. Rust Heatmap has had it on record since 13 September 2026.
Where is my5local located?
No region is published by my5local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 124.209.153.233:28015.
Tags
Which Rust Heatmap lists and filters include my5local?
Modded Rust servers, by live population are the Rust Heatmap lists that my5local fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on my5local mean?
The game's server browser reads the tags my5local publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join my5local?
Press F1 in Rust to open the console, then enter client.connect 124.209.153.233:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.