Rust HeatmapInfrared · players
IR live Players34,878 Servers11,611 Warm2,847 Fresh wipes · 3h62 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

TestServer

Offline 124.170.92.249:28015 checked 4d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#11,843
rank
top 53%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct21 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:20 UTC5d ago 1 – running 1
Sun 18 Oct, 12:50 UTC9d ago 1 – 4.6 days 0
Tue 6 Oct, 13:06 UTC21d ago 1 – 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TestServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on TestServer?

Wipes come at irregular times on TestServer, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 5 days ago.

Population

How busy is TestServer?

Last seen 4 days 23 hours ago, TestServer is offline at the moment. Averaged over the past week: 1 players, peaking at 1.

How does TestServer rank against other Rust servers?

The top 53% of ranked servers includes TestServer, at #11,843 for player hours over the last seven days.

Map and rules

What are the rules and settings on TestServer?

The name TestServer does not specify a gather rate. A maximum of 32 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does TestServer run?

Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Steam updates your game for you, and the protocol has to match for you to join.

Is TestServer online, and how reliable is it?

TestServer is down just now; the last sighting was 4 days 23 hours ago. 3 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 6 October 2026.

Where is TestServer located?

No region is published by TestServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 124.170.92.249:28015.

Tags

Which Rust Heatmap lists and filters include TestServer?

The Rust Heatmap lists that TestServer fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on TestServer mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts32 (Group limit): The team limit is 32; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TestServer publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join TestServer?

To join by console, open it with F1 in Rust and enter client.connect 124.170.92.249:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts32
Group limit The team limit is 32.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.