My Zombie Server
Offline 124.120.232.77:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:06 UTC26d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Zombie Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 32 hours in.
What is the wipe schedule on My Zombie Server?
My Zombie Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 18 hours ago the server made the world it is on now.
Player counts
How busy is My Zombie Server?
My Zombie Server went quiet 20 days 15 hours ago and is offline right now.
How does My Zombie Server rank against other Rust servers?
The top 72% of ranked servers includes My Zombie Server, at #15,894 for player hours over the last seven days.
Rules and settings
Which map does My Zombie Server run?
The map on My Zombie Server is procedural, size 3,500 with seed 471471404, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on My Zombie Server?
No gather rate appears in the name My Zombie Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Zombie Server run?
The build on My Zombie Server is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Zombie Server online, and how reliable is it?
Last seen 20 days 15 hours ago, My Zombie Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is My Zombie Server located?
No region is published by My Zombie Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 124.120.232.77:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Zombie Server?
These Rust Heatmap lists include My Zombie Server: Rust servers with zombies in the name and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Zombie Server mean?
The game's server browser reads the tags My Zombie Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Zombie Server?
Enter client.connect 124.120.232.77:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.