RetroPVE
Offline 123.50.149.73:28019 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:46 UTC12d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RetroPVE?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RetroPVE?
RetroPVE has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 3 hours ago.
Population
How busy is RetroPVE?
The last time RetroPVE was seen was 12 days 3 hours ago, and it is offline now.
How does RetroPVE rank against other Rust servers?
Player hours over seven days put RetroPVE at #14,066, in the top 65% of ranked servers.
Rules and settings
What are the rules and settings on RetroPVE?
The name RetroPVE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RetroPVE run?
Rust network protocol 2634 and build 167781 is the build RetroPVE runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RetroPVE online, and how reliable is it?
Last seen 12 days 3 hours ago, RetroPVE is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 October 2026.
Where is RetroPVE located?
No region is published by RetroPVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 123.50.149.73:28019 is its address.
Tags
Which Rust Heatmap lists and filters include RetroPVE?
These Rust Heatmap lists include RetroPVE: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RetroPVE mean?
The game's server browser reads the tags RetroPVE publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RetroPVE?
Enter client.connect 123.50.149.73:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.