Rust HeatmapInfrared · players
IR live Players48,284 Servers11,675 Warm3,207 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

TEST

Online 121.80.41.68:28015 checked 25m ago

moddedoxidepve
Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 02:00flare: a wipe in that hourWed 00:00
0
7-day average
peak 1
#15,251
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 25m ago

Li2Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]
groups of 8+ · biweekly · 4 on average
0 / 100
[TW][PVE]Strawberry Turkey Pasta
EA · groups of 8+ · monthly · 2 on average
1 / 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay
groups of 8+ · 10x · monthly · 2 on average
1 / 69
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]
EU · quad · monthly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on TEST?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on TEST?

TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 14 hours ago the server made the world it is on now.

Population

How busy is TEST?

TEST currently has 0 of its 3 slots filled. Averaged over the past week: 0 players, peaking at 1.

How does TEST rank against other Rust servers?

Player hours over seven days put TEST at #15,251, in the top 69% of ranked servers.

Settings and rules

Which map does TEST run?

The map on TEST is procedural, size 4,500 with seed 823183683, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on TEST?

The name TEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs combat training, loot is handed out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does TEST run?

The build on TEST is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TEST online, and how reliable is it?

Online now: TEST. The uptime it reports puts the last restart at about 9 days 13 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 17 October 2026.

Where is TEST located?

No region is published by TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 121.80.41.68:28015.

Does TEST run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 58. The world held as many as 133,669 entities, buildings and deployables included. At its peak it held 7,557 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include TEST?

These Rust Heatmap lists include TEST: Rust aim training servers, Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on TEST mean?

The game's server browser reads the tags TEST publishes: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^k (Build server): Base design and practice; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join TEST?

To join by console, open it with F1 in Rust and enter client.connect 121.80.41.68:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players This server has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practice your aim and PvP; the loot is handed to you.
^k
Build server Base design and practice.
^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.