TEST
Online 121.80.41.68:28015 checked 25m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC9d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TEST?
TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 14 hours ago the server made the world it is on now.
Population
How busy is TEST?
TEST currently has 0 of its 3 slots filled. Averaged over the past week: 0 players, peaking at 1.
How does TEST rank against other Rust servers?
Player hours over seven days put TEST at #15,251, in the top 69% of ranked servers.
Settings and rules
Which map does TEST run?
The map on TEST is procedural, size 4,500 with seed 823183683, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TEST?
The name TEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs combat training, loot is handed out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TEST run?
The build on TEST is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST online, and how reliable is it?
Online now: TEST. The uptime it reports puts the last restart at about 9 days 13 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 17 October 2026.
Where is TEST located?
No region is published by TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 121.80.41.68:28015.
Does TEST run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 58. The world held as many as 133,669 entities, buildings and deployables included. At its peak it held 7,557 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Rust aim training servers, Rust build servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^k (Build server): Base design and practice; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 121.80.41.68:28015. Or press Launch Rust on this page, which connects you through Steam.
