Temperust bench (not for players)
Offline 121.200.28.95:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:03 UTC17d ago | 50° | – | running | 50 |
| Sun 11 Oct, 02:36 UTC17d ago | 50° | – | 0.3 days | 0 |
| Fri 9 Oct, 13:24 UTC19d ago | 50° | – | 1.6 days | 0 |
| Wed 7 Oct, 04:04 UTC21d ago | 0° | – | 2.4 days | 0 |
| Fri 2 Oct, 10:39 UTC26d ago | 2° | held half | 4.7 days | 50 |
| Sun 27 Sep, 11:43 UTC31d ago | 50° | – | 5 days | 0 |
| Sun 27 Sep, 01:15 UTC31d ago | 50° | – | 0.4 days | 0 |
| Sat 26 Sep, 00:41 UTC32d ago | 30° | – | 1 days | 1 |
| Thu 24 Sep, 07:24 UTC34d ago | 1° | – | 1.7 days | 0 |
| Wed 23 Sep, 23:02 UTC34d ago | 1° | – | 0.3 days | 0 |
| Tue 22 Sep, 22:27 UTC36d ago | 1° | – | 1 days | 0 |
| Fri 18 Sep, 09:42 UTC40d ago | 1° | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Temperust bench (not for players)?
The average peak across its recent wipes is 50 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Temperust bench (not for players)?
There is no next wipe to predict on Temperust bench (not for players), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 11 hours ago.
Population
How busy is Temperust bench (not for players)?
Last seen 17 days 11 hours ago, Temperust bench (not for players) is offline at the moment.
How does Temperust bench (not for players) rank against other Rust servers?
Player hours over seven days put Temperust bench (not for players) at #4,982, in the top 23% of ranked servers.
Map and rules
Which map does Temperust bench (not for players) run?
A procedural map, generated by the game, runs on Temperust bench (not for players).
What are the rules and settings on Temperust bench (not for players)?
A gather rate is not given in the name Temperust bench (not for players). Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Temperust bench (not for players) run?
The build on Temperust bench (not for players) is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Temperust bench (not for players) online, and how reliable is it?
Last seen 17 days 11 hours ago, Temperust bench (not for players) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 September 2026.
Where is Temperust bench (not for players) located?
Nothing about a region comes from Temperust bench (not for players). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 121.200.28.95:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Temperust bench (not for players)?
Modded Rust servers, by live population are the Rust Heatmap lists that Temperust bench (not for players) fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.
What do the server tags on Temperust bench (not for players) mean?
gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags Temperust bench (not for players) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Temperust bench (not for players)?
To join by console, open it with F1 in Rust and enter client.connect 121.200.28.95:28015. Or press Launch Rust on this page, which connects you through Steam.