Rust HeatmapInfrared · players
IR live Players48,102 Servers11,673 Warm3,006 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio

Online OC 121.200.13.115:28025 checked 14m ago

trio weekly wipes moddedoxide
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 03:00flare: a wipe in that hourFri 01:00
0
7-day average
peak –
#15,269
rank
top 69% · #177 in OC
6d ago
last wipe
weekly schedule
19h
next wipe
Fri 30 Oct, 21:57 UTC
UTC checked 14m ago

Li2Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep7 Oct15 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 82% in OC, and #506 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 21:57 UTC, in 19h. Every Friday at 21:57 UTC · medium confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

19h
Fri 30 Oct, 21:57 UTC
6d 16h
Thu 5 Nov, 19:00 UTC
FW
7d 19h
Fri 6 Nov, 21:57 UTC
14d 19h
Fri 13 Nov, 21:57 UTC
21d 19h
Fri 20 Nov, 21:57 UTC
28d 19h
Fri 27 Nov, 21:57 UTC
34d 16h
Thu 3 Dec, 19:00 UTC
FW
35d 19h
Fri 4 Dec, 21:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:57 UTC6d ago 0 – running 0
Fri 16 Oct, 21:57 UTC13d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 20:48 UTC20d ago 2 halved by day 3 7 days 1
Sat 3 Oct, 22:00 UTC26d ago 1 halved by day 2 5.9 days 0
Fri 18 Sep, 22:57 UTC41d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Mondays | Solo Duo Trio | AU
OC · trio · weekly · 10 on average
8 / 150
RustForNoobs.com | Solo Duo Trio | Weekly | AU
OC · trio · weekly · 7 on average
0 / 150
WARBANDITS.GG AU 2X |Solo/Duo/Trio|X2 JUST WIPED
OC · trio · 2x · weekly · 5 on average
1 / 100
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED
OC · trio · 3x · weekly · 181 on average
61 / 200
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 69 on average
25 / 200
GORILA.RU Random Item Jump (Random Item)
trio · weekly · 21 on average
2 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?

Wipes on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio follow this rhythm: every Friday at 21:57 UTC. Friday 30 October at 21:57 UTC is when its next wipe is due. The world in play now was made 6 days 4 hours ago. A weekly wipe is declared in its tags.

Population

How busy is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?

Of 250 slots on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio, 0 are in use right now. The average across the last seven days is 0 players.

How does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio rank against other Rust servers?

On player hours over the last seven days, [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is #15,269 globally (top 69%) and #177 in Oceania. Ranked against other trio servers, it comes in at #506.

Rules and settings

Which map does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio run?

A procedural map of size 4,500 with seed 80981314, generated by the game, runs on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?

The name [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio does not specify a gather rate. Player groups are capped at 3 (trio). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio run?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio online, and how reliable is it?

Online now: [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio. About 6 hours ago is when it last restarted, by its own uptime figure. It was up 149 of 168 hours across the last 7 full days, or 89% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio located?

In Oceania, [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio lists itself with the OC tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 121.200.13.115:28025.

Does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio run smoothly?

It averaged 211 server fps over the last 48 hours, with a low of 181. The world held as many as 119,084 entities, buildings and deployables included. At its peak it held 5,411 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?

Trio Rust servers, Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio fits. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio mean?

The game's server browser reads the tags [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio publishes: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): Slot count: 250; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?

Enter client.connect 121.200.13.115:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://rustcaptain.com is where its website is.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp250
Max players Slot count: 250.
ts3
Group limit Teams cap at 3.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.