Don't Come in
Offline 121.164.99.77:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:42 UTC25d ago | 2° | – | running | 0 |
| Sun 27 Sep, 08:44 UTC30d ago | 3° | halved by day 1 | 5.1 days | 0 |
| Tue 22 Sep, 06:26 UTC35d ago | 2° | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Don't Come in?
Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Don't Come in?
There is no next wipe to predict on Don't Come in, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 17 hours ago the server made the world it is on now.
Population
How busy is Don't Come in?
Don't Come in went quiet 12 days 14 hours ago and is offline right now.
How does Don't Come in rank against other Rust servers?
Player hours over seven days put Don't Come in at #15,164, in the top 70% of ranked servers.
Rules and settings
Which map does Don't Come in run?
Don't Come in runs a procedural map of size 5,000 with seed 481815201, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Don't Come in?
A gather rate is not given in the name Don't Come in. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Don't Come in run?
The build on Don't Come in is Rust network protocol 2634 and build 166586, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Don't Come in online, and how reliable is it?
Don't Come in is down just now; the last sighting was 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is Don't Come in located?
No region is published by Don't Come in. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 121.164.99.77:28015.
Tags
Which Rust Heatmap lists and filters include Don't Come in?
These Rust Heatmap lists include Don't Come in: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Don't Come in mean?
These are the tags Don't Come in publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Don't Come in?
To join by console, open it with F1 in Rust and enter client.connect 121.164.99.77:28015. Or press Launch Rust on this page, which connects you through Steam.