test1
Offline 121.127.46.183:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test1?
Its rhythm cannot yet be told: too few of test1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 3 hours ago.
Population
How busy is test1?
The last time test1 was seen was 3 days 3 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does test1 rank against other Rust servers?
The top 49% of ranked servers includes test1, at #11,001 for player hours over the last seven days.
Settings and rules
Which map does test1 run?
A procedural map, generated by the game, runs on test1.
What are the rules and settings on test1?
The name test1 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does test1 run?
The build on test1 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is test1 online, and how reliable is it?
Last seen 3 days 3 hours ago, test1 is offline right now. 2 of 72 hours up over the last 3 full days, which is 3%. Rust Heatmap has had it on record since 24 October 2026.
Where is test1 located?
A region is not published for test1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 121.127.46.183:28015.
Tags
Which Rust Heatmap lists and filters include test1?
These Rust Heatmap lists include test1: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test1 mean?
The game's server browser reads the tags test1 publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join test1?
To join by console, open it with F1 in Rust and enter client.connect 121.127.46.183:28015. Or press Launch Rust on this page, which connects you through Steam.