.....
Offline 120.230.26.42:28015 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 18:41 UTC, in 3d 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 18:41 UTC38d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on .....?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on .....?
The prediction follows its tag, as too few of .....'s wipes are on record to confirm the schedule. Sunday 1 November at 18:41 UTC is when its next wipe is due. The world in play now was made 38 days 20 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is .....?
The last time ..... was seen was 38 days 20 hours ago, and it is offline now.
How does ..... rank against other Rust servers?
Player hours over seven days put ..... at #14,440, in the top – of ranked servers.
Map and rules
Which map does ..... run?
..... runs a procedural map, which the game generates.
What are the rules and settings on .....?
The name ..... does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does ..... run?
The build on ..... is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ..... online, and how reliable is it?
Offline at the moment: ..... was last seen 38 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is ..... located?
A region is not published for ...... What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 120.230.26.42:28015 is its address.
Tags
Which Rust Heatmap lists and filters include .....?
Best Rust community servers and Best Rust PvE servers are the Rust Heatmap lists that ..... fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on ..... mean?
These are the tags ..... publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): PvE: the danger is the world, not other players. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join .....?
To join by console, open it with F1 in Rust and enter client.connect 120.230.26.42:28015. Or press Launch Rust on this page, which connects you through Steam.