Rust HeatmapInfrared · players
IR live Players103,453 Servers11,891 Warm4,007 Fresh wipes · 3h409 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

|US|BunnysBoomBoomRoom|PvE|

Online NA 23.227.204.138:28265 checked 9m ago

biweekly wipes vanillaoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 13°
Tue 20:00flare: a wipe in that hourThu 17:00
6
7-day average
peak 23
#1,271
rank
top 6% · #187 in NA
14d ago
last wipe
biweekly schedule
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
20
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4.5

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
13d 22h
Thu 12 Nov, 17:05 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW
41d 22h
Thu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC14d ago 24 – running 1
Thu 1 Oct, 18:21 UTC FW28d ago 19 halved by day 4 13.9 days 0
Thu 17 Sep, 17:10 UTC42d ago 18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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83 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
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18 / 35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 13 on average
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LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on |US|BunnysBoomBoomRoom|PvE|?

The average peak across its recent wipes is 20 players. 32 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4.5 when it did not hold.

What is the wipe schedule on |US|BunnysBoomBoomRoom|PvE|?

|US|BunnysBoomBoomRoom|PvE| runs a wipe schedule of every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 14 days 1 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Player counts

How busy is |US|BunnysBoomBoomRoom|PvE|?

The current population of |US|BunnysBoomBoomRoom|PvE| is 1, against 50 slots. The average across the last seven days is 6 players; the peak reached 23. Its busiest point in the last 48 hours was 00:00 UTC, averaging 12 players.

How does |US|BunnysBoomBoomRoom|PvE| rank against other Rust servers?

Seven-day player hours place |US|BunnysBoomBoomRoom|PvE| at #1,271, in the top 6% of ranked servers; within North America it is #187.

Rules and settings

Which map does |US|BunnysBoomBoomRoom|PvE| run?

|US|BunnysBoomBoomRoom|PvE| runs a procedural map of size 4,500 with seed 508605506, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on |US|BunnysBoomBoomRoom|PvE|?

A gather rate is not given in the name |US|BunnysBoomBoomRoom|PvE|. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it under Community. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does |US|BunnysBoomBoomRoom|PvE| run?

Rust network protocol 2635 and build 168909 on Windows is what |US|BunnysBoomBoomRoom|PvE| runs. To join, your game must match the protocol; Steam handles the update.

Is |US|BunnysBoomBoomRoom|PvE| online, and how reliable is it?

Right now |US|BunnysBoomBoomRoom|PvE| shows as online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is |US|BunnysBoomBoomRoom|PvE| located?

The NA tag is how |US|BunnysBoomBoomRoom|PvE| lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 23.227.204.138:28265.

Does |US|BunnysBoomBoomRoom|PvE| run smoothly?

Average server fps over the last 48 hours was 59; it never dropped below 37. The world held as many as 150,053 entities, buildings and deployables included. Memory use reached 4,289 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include |US|BunnysBoomBoomRoom|PvE|?

Best Rust community servers, Best Rust PvE servers, North America server heatmap and Vanilla Rust servers, busiest first are the Rust Heatmap lists that |US|BunnysBoomBoomRoom|PvE| fits. Filtering the list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on |US|BunnysBoomBoomRoom|PvE| mean?

These are the tags |US|BunnysBoomBoomRoom|PvE| publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join |US|BunnysBoomBoomRoom|PvE|?

Press F1 in Rust to open the console, then enter client.connect 23.227.204.138:28265. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://Pingperfect.com/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.