MyRustServer
Offline 120.226.136.135:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 01:02 UTC16d ago | 3° | – | running | 1 |
| Mon 5 Oct, 04:40 UTC24d ago | 1° | halved by day 2 | 7.8 days | 1 |
| Thu 1 Oct, 12:10 UTC27d ago | 0° | – | 3.7 days | 0 |
| Thu 1 Oct, 01:42 UTC28d ago | 0° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MyRustServer?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 13 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on MyRustServer?
No next wipe can be predicted: MyRustServer wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 10 hours ago.
Player counts
How busy is MyRustServer?
Last seen 13 days 15 hours ago, MyRustServer is offline at the moment.
How does MyRustServer rank against other Rust servers?
Ranked #12,856 on seven-day player hours, MyRustServer is in the top 59% of all ranked servers.
Rules and settings
Which map does MyRustServer run?
The game generates the procedural map on MyRustServer.
What are the rules and settings on MyRustServer?
No gather rate appears in the name MyRustServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does MyRustServer run?
The build on MyRustServer is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MyRustServer online, and how reliable is it?
Last seen 13 days 15 hours ago, MyRustServer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 29 September 2026.
Where is MyRustServer located?
Nothing about a region comes from MyRustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 120.226.136.135:28015.
Tags
Which Rust Heatmap lists and filters include MyRustServer?
The Rust Heatmap lists that MyRustServer fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MyRustServer mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags MyRustServer publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MyRustServer?
Enter client.connect 120.226.136.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.