Rust HeatmapInfrared · players
IR live Players101,584 Servers11,894 Warm3,939 Fresh wipes · 3h404 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–15° · slots

Kor Server24

Offline 119.195.50.228:28015 checked 1d ago

moddedoxide
Sp1 · players now 2/ 15
13% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Wed 11:00flare: a wipe in that hourWed 13:00
2
7-day average
peak 2
#8,353
rank
top 37%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.511.5211:0012:0013:00

Hourly average and peak, UTC.

Li3Server performance

025507510011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Kor Server24?

Its rhythm cannot yet be told: too few of Kor Server24's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 days 7 hours ago the server made the world it is on now.

Population

How busy is Kor Server24?

Last seen 28 hours ago, Kor Server24 is offline at the moment. A seven-day average of 2 players, with a peak of 2. Look at 12:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Kor Server24 rank against other Rust servers?

Player hours over seven days put Kor Server24 at #8,353, in the top 37% of ranked servers.

Map and rules

Which map does Kor Server24 run?

Kor Server24 runs a procedural map of size 6,000 with seed 474132176, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Kor Server24?

A gather rate is not given in the name Kor Server24. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Kor Server24 run?

Rust network protocol 2635 and build 168909 on Windows is what Kor Server24 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Kor Server24 online, and how reliable is it?

Offline at the moment: Kor Server24 was last seen 28 hours ago. About 2 hours ago is when it last restarted, by its own uptime figure. 3 of 24 hours up in the last 1 full day, which is 12%. The first record of it on Rust Heatmap is 27 October 2026.

Where is Kor Server24 located?

A region is not published for Kor Server24. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 119.195.50.228:28015.

Does Kor Server24 run smoothly?

Average server fps over the last 48 hours was 75; it never dropped below 55. The world held as many as 207,359 entities, buildings and deployables included. At its peak it held 3,557 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Kor Server24?

These Rust Heatmap lists include Kor Server24: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Kor Server24 mean?

These are the tags Kor Server24 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Kor Server24?

Enter client.connect 119.195.50.228:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players This server has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.