Rust HeatmapInfrared · players
IR live Players104,335 Servers11,883 Warm3,951 Fresh wipes · 3h530 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

Tribunal_Isolated_Dev

Offline 119.105.5.171:28915 checked 11d ago

moddedcarbon
Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,324
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:35 UTC13d ago 1 – running 0
Fri 16 Oct, 08:20 UTC13d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
206 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
345 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Tribunal_Isolated_Dev?

The average peak across its recent wipes is 1 players. 15 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Tribunal_Isolated_Dev?

Its rhythm cannot yet be told: too few of Tribunal_Isolated_Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 3 hours ago.

Population

How busy is Tribunal_Isolated_Dev?

Tribunal_Isolated_Dev went quiet 11 days 17 hours ago and is offline right now.

How does Tribunal_Isolated_Dev rank against other Rust servers?

Player hours over seven days put Tribunal_Isolated_Dev at #15,324, in the top 70% of ranked servers.

Rules and settings

What are the rules and settings on Tribunal_Isolated_Dev?

No gather rate appears in the name Tribunal_Isolated_Dev. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Tribunal_Isolated_Dev run?

Rust network protocol 2634 and build 167781 is the build Tribunal_Isolated_Dev runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Tribunal_Isolated_Dev online, and how reliable is it?

Offline at the moment: Tribunal_Isolated_Dev was last seen 11 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 October 2026.

Where is Tribunal_Isolated_Dev located?

Nothing about a region comes from Tribunal_Isolated_Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 119.105.5.171:28915.

Lists and filters

Which Rust Heatmap lists and filters include Tribunal_Isolated_Dev?

The Rust Heatmap lists that Tribunal_Isolated_Dev fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Tribunal_Isolated_Dev mean?

gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): Slot count: 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Tribunal_Isolated_Dev publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Tribunal_Isolated_Dev?

To join by console, open it with F1 in Rust and enter client.connect 119.105.5.171:28915. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players Slot count: 8.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.