Rustov 2.0
Offline 118.211.191.39:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rustov 2.0?
The record of Rustov 2.0's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 7 hours ago.
Player counts
How busy is Rustov 2.0?
The last time Rustov 2.0 was seen was 9 days 22 hours ago, and it is offline now.
How does Rustov 2.0 rank against other Rust servers?
Ranked #15,300 on seven-day player hours, Rustov 2.0 is in the top 69% of all ranked servers.
Map and rules
Which map does Rustov 2.0 run?
Rustov 2.0 runs a procedural map of size 3,500 with seed 1834446663, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rustov 2.0?
The name Rustov 2.0 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Rustov 2.0 run?
Rust network protocol 2634 and build 167398 is the build Rustov 2.0 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rustov 2.0 online, and how reliable is it?
Last seen 9 days 22 hours ago, Rustov 2.0 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 October 2026.
Where is Rustov 2.0 located?
Nothing about a region comes from Rustov 2.0. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 118.211.191.39:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rustov 2.0?
The Rust Heatmap lists that Rustov 2.0 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rustov 2.0 mean?
The game's server browser reads the tags Rustov 2.0 publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rustov 2.0?
To join by console, open it with F1 in Rust and enter client.connect 118.211.191.39:28015. Or press Launch Rust on this page, which connects you through Steam.