Rust HeatmapInfrared · players
IR live Players40,353 Servers11,629 Warm2,845 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–10° · slots

Pinny Test

Offline 118.160.75.114:28015 checked 31d ago

moddedoxide
Sp1 · players now 2/ 10
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#10,768
rank
top 45%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
50 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Pinny Test?

Pinny Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 17 hours ago.

Player counts

How busy is Pinny Test?

Pinny Test went quiet 31 days 15 hours ago and is offline right now.

How does Pinny Test rank against other Rust servers?

Ranked #10,768 on seven-day player hours, Pinny Test is in the top 45% of all ranked servers.

Settings and rules

Which map does Pinny Test run?

A procedural map of size 5,000 with seed 1539038390, generated by the game, runs on Pinny Test. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Pinny Test?

No gather rate appears in the name Pinny Test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Pinny Test run?

Rust network protocol 2633 and build 162929 is the build Pinny Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Pinny Test online, and how reliable is it?

Last seen 31 days 15 hours ago, Pinny Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.

Where is Pinny Test located?

A region is not published for Pinny Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 118.160.75.114:28015.

Lists and filters

Which Rust Heatmap lists and filters include Pinny Test?

Modded Rust servers, by live population are the Rust Heatmap lists that Pinny Test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Pinny Test mean?

The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Pinny Test?

Press F1 in Rust to open the console, then enter client.connect 118.160.75.114:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build This build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.