My Rust Devblog 133 Server on Version 1051.72
Offline 117.20.69.122:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?
The record of My Rust Devblog 133 Server on Version 1051.72's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes.
Player counts
How busy is My Rust Devblog 133 Server on Version 1051.72?
Last seen 19 days 1 hours ago, My Rust Devblog 133 Server on Version 1051.72 is offline at the moment.
How does My Rust Devblog 133 Server on Version 1051.72 rank against other Rust servers?
Player hours over seven days put My Rust Devblog 133 Server on Version 1051.72 at #14,332, in the top 65% of ranked servers.
Map and rules
Which map does My Rust Devblog 133 Server on Version 1051.72 run?
The game generates the procedural map on My Rust Devblog 133 Server on Version 1051.72.
What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?
A gather rate is not given in the name My Rust Devblog 133 Server on Version 1051.72. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does My Rust Devblog 133 Server on Version 1051.72 run?
The build on My Rust Devblog 133 Server on Version 1051.72 is Rust network protocol 1806, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?
My Rust Devblog 133 Server on Version 1051.72 is down just now; the last sighting was 19 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 10 October 2026.
Where is My Rust Devblog 133 Server on Version 1051.72 located?
No region is published by My Rust Devblog 133 Server on Version 1051.72. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 117.20.69.122:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Rust Devblog 133 Server on Version 1051.72?
These Rust Heatmap lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded.
What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?
The game's server browser reads the tags My Rust Devblog 133 Server on Version 1051.72 publishes: mp1 (Max players): Slot count: 1; v1806 (Protocol): To join, run the same version: game protocol 1806; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Settings or plugins alter the game, which puts it under Modded; h815a96ff (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Rust Devblog 133 Server on Version 1051.72?
Press F1 in Rust to open the console, then enter client.connect 117.20.69.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.