测试
Offline EA 117.183.32.115:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 测试?
The record of 测试's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 32 days 12 hours ago.
Population
How busy is 测试?
The last time 测试 was seen was 32 days 12 hours ago, and it is offline now.
How does 测试 rank against other Rust servers?
Seven-day player hours place 测试 at #15,776, in the top 67% of ranked servers; within Asia it is #486.
Rules and settings
Which map does 测试 run?
测试 runs a procedural map, which the game generates.
What are the rules and settings on 测试?
A gather rate is not given in the name 测试. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does 测试 run?
Rust network protocol 2633 and build 165217 is the build 测试 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is 测试 online, and how reliable is it?
测试 is down just now; the last sighting was 32 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is 测试 located?
In Asia, 测试 lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 117.183.32.115:28015.
Tags
Which Rust Heatmap lists and filters include 测试?
The Rust Heatmap lists that 测试 fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more brings it up.
What do the server tags on 测试 mean?
These are the tags 测试 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 测试?
To join by console, open it with F1 in Rust and enter client.connect 117.183.32.115:28015. Or press Launch Rust on this page, which connects you through Steam.