[TEST] The Test Server
Offline 116.89.111.196:28315 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC23d ago | 0° | – | running | 0 |
| Thu 17 Sep, 15:15 UTC40d ago | 1° | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [TEST] The Test Server?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on [TEST] The Test Server?
[TEST] The Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 15 hours ago the server made the world it is on now.
Player counts
How busy is [TEST] The Test Server?
The last time [TEST] The Test Server was seen was 12 days 7 hours ago, and it is offline now.
How does [TEST] The Test Server rank against other Rust servers?
Player hours over seven days put [TEST] The Test Server at #15,126, in the top 70% of ranked servers.
Settings and rules
Which map does [TEST] The Test Server run?
The map on [TEST] The Test Server is procedural, size 3,700 with seed 1845678248, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [TEST] The Test Server?
No gather rate appears in the name [TEST] The Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [TEST] The Test Server run?
The build on [TEST] The Test Server is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [TEST] The Test Server online, and how reliable is it?
Offline at the moment: [TEST] The Test Server was last seen 12 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is [TEST] The Test Server located?
Nothing about a region comes from [TEST] The Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 116.89.111.196:28315.
Tags
Which Rust Heatmap lists and filters include [TEST] The Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that [TEST] The Test Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [TEST] The Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [TEST] The Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [TEST] The Test Server?
To join by console, open it with F1 in Rust and enter client.connect 116.89.111.196:28315. Or press Launch Rust on this page, which connects you through Steam.