Hackstadt | Powered by AMP
Online 116.202.51.117:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:41 UTC4d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Hackstadt | Powered by AMP?
Its recent wipes drew an average peak of 3 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Hackstadt | Powered by AMP?
The record of Hackstadt | Powered by AMP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 5 hours ago.
Player counts
How busy is Hackstadt | Powered by AMP?
Hackstadt | Powered by AMP currently has 2 of its 4 slots filled. A seven-day average of 1 players, with a peak of 3. Its busiest point in the last 48 hours was 22:00 UTC, averaging 3 players.
How does Hackstadt | Powered by AMP rank against other Rust servers?
Ranked #3,967 on seven-day player hours, Hackstadt | Powered by AMP is in the top 18% of all ranked servers.
Map and rules
Which map does Hackstadt | Powered by AMP run?
The map on Hackstadt | Powered by AMP is procedural, size 6,000 with seed 1021721376, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Hackstadt | Powered by AMP?
A gather rate is not given in the name Hackstadt | Powered by AMP. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Hackstadt | Powered by AMP run?
Rust network protocol 2635 and build 168909 on Linux is what Hackstadt | Powered by AMP runs. To join, your game must match the protocol; Steam handles the update.
Is Hackstadt | Powered by AMP online, and how reliable is it?
The server is up at the moment: Hackstadt | Powered by AMP is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 61 of 96 hours across the last 4 full days, or 64% of the time. The first record of it on Rust Heatmap is 23 October 2026.
Where is Hackstadt | Powered by AMP located?
A region is not published for Hackstadt | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 116.202.51.117:28015.
Does Hackstadt | Powered by AMP run smoothly?
The last 48 hours brought an average of 77 server fps and a floor of 40. Entities peaked at 206,792, counting buildings, deployables and all the rest of the world. The highest memory use was 3,673 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Hackstadt | Powered by AMP?
The Rust Heatmap lists that Hackstadt | Powered by AMP fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Hackstadt | Powered by AMP mean?
The game's server browser reads the tags Hackstadt | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Hackstadt | Powered by AMP?
Press F1 in Rust to open the console, then enter client.connect 116.202.51.117:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.