Rust HeatmapInfrared · players
IR live Players67,584 Servers11,791 Warm3,634 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–4° · slots

Hackstadt | Powered by AMP

Online 116.202.51.117:28015 checked 10m ago

moddedoxide
Sp1 · players now 2/ 4
50% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 22:00flare: a wipe in that hourWed 20:00
1
7-day average
peak 3
#3,967
rank
top 18%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123422:0013:0022:0005:0012:0020:00

Hourly average and peak, UTC.

Li3Server performance

05010015020022:0013:0022:0005:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:41 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
98 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
101 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Hackstadt | Powered by AMP?

Its recent wipes drew an average peak of 3 players. 2 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Hackstadt | Powered by AMP?

The record of Hackstadt | Powered by AMP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 5 hours ago.

Player counts

How busy is Hackstadt | Powered by AMP?

Hackstadt | Powered by AMP currently has 2 of its 4 slots filled. A seven-day average of 1 players, with a peak of 3. Its busiest point in the last 48 hours was 22:00 UTC, averaging 3 players.

How does Hackstadt | Powered by AMP rank against other Rust servers?

Ranked #3,967 on seven-day player hours, Hackstadt | Powered by AMP is in the top 18% of all ranked servers.

Map and rules

Which map does Hackstadt | Powered by AMP run?

The map on Hackstadt | Powered by AMP is procedural, size 6,000 with seed 1021721376, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Hackstadt | Powered by AMP?

A gather rate is not given in the name Hackstadt | Powered by AMP. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Hackstadt | Powered by AMP run?

Rust network protocol 2635 and build 168909 on Linux is what Hackstadt | Powered by AMP runs. To join, your game must match the protocol; Steam handles the update.

Is Hackstadt | Powered by AMP online, and how reliable is it?

The server is up at the moment: Hackstadt | Powered by AMP is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 61 of 96 hours across the last 4 full days, or 64% of the time. The first record of it on Rust Heatmap is 23 October 2026.

Where is Hackstadt | Powered by AMP located?

A region is not published for Hackstadt | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 116.202.51.117:28015.

Does Hackstadt | Powered by AMP run smoothly?

The last 48 hours brought an average of 77 server fps and a floor of 40. Entities peaked at 206,792, counting buildings, deployables and all the rest of the world. The highest memory use was 3,673 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Hackstadt | Powered by AMP?

The Rust Heatmap lists that Hackstadt | Powered by AMP fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Hackstadt | Powered by AMP mean?

The game's server browser reads the tags Hackstadt | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Hackstadt | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 116.202.51.117:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players Slot count: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.