Rust HeatmapInfrared · players
IR live Players37,948 Servers11,643 Warm2,905 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Spacebullgaming

Online 116.202.157.23:50190 checked 7m ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 22:00flare: a wipe in that hourWed 01:00
0
7-day average
peak 1
#10,306
rank
top 46%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75122:0003:0009:0014:0020:0001:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:57 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
19 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Spacebullgaming?

Its recent wipes drew an average peak of 1 players. 15 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Spacebullgaming?

The record of Spacebullgaming's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 9 days 8 hours ago.

Population

How busy is Spacebullgaming?

Spacebullgaming currently has 0 of its 40 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

How does Spacebullgaming rank against other Rust servers?

Ranked #10,306 on seven-day player hours, Spacebullgaming is in the top 46% of all ranked servers.

Settings and rules

Which map does Spacebullgaming run?

A procedural map, generated by the game, runs on Spacebullgaming.

What are the rules and settings on Spacebullgaming?

The name Spacebullgaming does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Spacebullgaming run?

Rust network protocol 2635 and build 168909 is the build Spacebullgaming runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Spacebullgaming online, and how reliable is it?

Right now Spacebullgaming shows as online. 133 of 168 hours up over the last 7 full days, which is 79%. Rust Heatmap has had it on record since 3 October 2026.

Where is Spacebullgaming located?

Nothing about a region comes from Spacebullgaming. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 116.202.157.23:50190.

Lists and filters

Which Rust Heatmap lists and filters include Spacebullgaming?

The Rust Heatmap lists that Spacebullgaming fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Spacebullgaming mean?

These are the tags Spacebullgaming publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Spacebullgaming?

Press F1 in Rust to open the console, then enter client.connect 116.202.157.23:50190. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.