Rust HeatmapInfrared · players
IR live Players63,224 Servers11,690 Warm3,459 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

NC Build Server Test

Offline 116.120.240.207:28015 checked 13h ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 19:00flare: a wipe in that hourTue 21:00
0
7-day average
peak 2
#5,985
rank
top 27%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13h ago

Li2Players

AveragePeak
00.511.5219:0022:0012:0015:0018:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0022:0012:0015:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:01 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
98 / 999
36 / 999
87 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
73 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
40 / 100
24 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on NC Build Server Test?

Its recent wipes drew an average peak of 2 players. 36 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on NC Build Server Test?

The record of NC Build Server Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 19 hours ago.

Player counts

How busy is NC Build Server Test?

Last seen 13 hours ago, NC Build Server Test is offline at the moment. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does NC Build Server Test rank against other Rust servers?

Ranked #5,985 on seven-day player hours, NC Build Server Test is in the top 27% of all ranked servers.

Map and rules

Which map does NC Build Server Test run?

The map on NC Build Server Test is procedural, size 5,000 with seed 1758801068, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on NC Build Server Test?

The name NC Build Server Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does NC Build Server Test run?

The build on NC Build Server Test is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is NC Build Server Test online, and how reliable is it?

NC Build Server Test is down just now; the last sighting was 13 hours ago. Its reported uptime dates the last restart to about 9 hours ago. It was up 89 of 168 hours across the last 7 full days, or 53% of the time. It first appears in Rust Heatmap records on 19 October 2026.

Where is NC Build Server Test located?

Nothing about a region comes from NC Build Server Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 116.120.240.207:28015 is its address.

Does NC Build Server Test run smoothly?

Average server fps over the last 48 hours was 86; it never dropped below 66. Entities peaked at 143,333, counting buildings, deployables and all the rest of the world. At its peak it held 3,429 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include NC Build Server Test?

These Rust Heatmap lists include NC Build Server Test: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on NC Build Server Test mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags NC Build Server Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join NC Build Server Test?

To join by console, open it with F1 in Rust and enter client.connect 116.120.240.207:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.