Pinny Test
Offline 114.44.45.55:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Pinny Test?
Pinny Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 4 hours ago the server made the world it is on now.
Population
How busy is Pinny Test?
Pinny Test went quiet 6 days 16 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 3.
How does Pinny Test rank against other Rust servers?
The top 47% of ranked servers includes Pinny Test, at #10,451 for player hours over the last seven days.
Settings and rules
Which map does Pinny Test run?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Pinny Test?
The name Pinny Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Pinny Test run?
The build on Pinny Test is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Pinny Test online, and how reliable is it?
Pinny Test is down just now; the last sighting was 6 days 16 hours ago. 3 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 19 October 2026.
Where is Pinny Test located?
No region is published by Pinny Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 114.44.45.55:28015.
Tags
Which Rust Heatmap lists and filters include Pinny Test?
The Rust Heatmap lists that Pinny Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Pinny Test?
Press F1 in Rust to open the console, then enter client.connect 114.44.45.55:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.