Pinny Test
Offline 114.44.41.46:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Pinny Test?
The record of Pinny Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 10 hours ago.
Player counts
How busy is Pinny Test?
Pinny Test went quiet 3 days 3 hours ago and is offline right now. Averaged over the past week: 2 players, peaking at 4.
How does Pinny Test rank against other Rust servers?
Ranked #5,680 on seven-day player hours, Pinny Test is in the top 26% of all ranked servers.
Map and rules
Which map does Pinny Test run?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Pinny Test?
The name Pinny Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Pinny Test run?
Rust network protocol 2635 and build 168909 is the build Pinny Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Pinny Test online, and how reliable is it?
Pinny Test is down just now; the last sighting was 3 days 3 hours ago. It was up 12 of 120 hours across the last 5 full days, or 10% of the time. Rust Heatmap has had it on record since 22 October 2026.
Where is Pinny Test located?
A region is not published for Pinny Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 114.44.41.46:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Pinny Test?
These Rust Heatmap lists include Pinny Test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
These are the tags Pinny Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Pinny Test?
Press F1 in Rust to open the console, then enter client.connect 114.44.41.46:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.