Pinny Test
Offline 114.44.16.132:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Pinny Test?
Pinny Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 6 hours ago the server made the world it is on now.
Player counts
How busy is Pinny Test?
The last time Pinny Test was seen was 18 days 19 hours ago, and it is offline now.
How does Pinny Test rank against other Rust servers?
Ranked #13,311 on seven-day player hours, Pinny Test is in the top 60% of all ranked servers.
Map and rules
Which map does Pinny Test run?
The map on Pinny Test is procedural, size 5,000 with seed 2128749943, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Pinny Test?
No gather rate appears in the name Pinny Test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Pinny Test run?
Rust network protocol 2634 and build 166652 on Windows is what Pinny Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Pinny Test online, and how reliable is it?
Pinny Test is down just now; the last sighting was 18 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is Pinny Test located?
No region is published by Pinny Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 114.44.16.132:28015.
Lists and filters
Which Rust Heatmap lists and filters include Pinny Test?
The Rust Heatmap lists that Pinny Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Pinny Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Pinny Test?
Press F1 in Rust to open the console, then enter client.connect 114.44.16.132:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.