TEST SERVER
Offline 114.43.100.180:28215 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 53 days 4 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is TEST SERVER?
TEST SERVER went quiet 42 days 20 hours ago and is offline right now.
How does TEST SERVER rank against other Rust servers?
Ranked #15,488 on seven-day player hours, TEST SERVER is in the top – of all ranked servers.
Map and rules
Which map does TEST SERVER run?
A procedural map, generated by the game, runs on TEST SERVER.
What are the rules and settings on TEST SERVER?
No gather rate appears in the name TEST SERVER. The group limit is 8 players, which is the game's default. softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does TEST SERVER run?
The build on TEST SERVER is Rust network protocol 2633 and build 163207, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
Last seen 42 days 20 hours ago, TEST SERVER is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is TEST SERVER located?
Nothing about a region comes from TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. 114.43.100.180:28215 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TEST SERVER?
These Rust Heatmap lists include TEST SERVER: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST SERVER?
Enter client.connect 114.43.100.180:28215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.