LOCAL RUST
Offline 113.150.83.105:28015 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:12 UTC22d ago | 1° | – | running | 1 |
| Mon 28 Sep, 12:08 UTC31d ago | 1° | held half | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LOCAL RUST?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on LOCAL RUST?
LOCAL RUST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 5 hours ago.
Player counts
How busy is LOCAL RUST?
Last seen 3 hours ago, LOCAL RUST is offline at the moment. A seven-day average of 1 players, with a peak of 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.
How does LOCAL RUST rank against other Rust servers?
Player hours over seven days put LOCAL RUST at #6,275, in the top 28% of ranked servers.
Rules and settings
Which map does LOCAL RUST run?
A procedural map, generated by the game, runs on LOCAL RUST.
What are the rules and settings on LOCAL RUST?
No gather rate appears in the name LOCAL RUST. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does LOCAL RUST run?
Rust network protocol 2635 and build 168909 on Windows is what LOCAL RUST runs. To join, your game must match the protocol; Steam handles the update.
Is LOCAL RUST online, and how reliable is it?
LOCAL RUST is down just now; the last sighting was 3 hours ago. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is LOCAL RUST located?
A region is not published for LOCAL RUST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 113.150.83.105:28015.
Tags
Which Rust Heatmap lists and filters include LOCAL RUST?
The Rust Heatmap lists that LOCAL RUST fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on LOCAL RUST mean?
These are the tags LOCAL RUST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join LOCAL RUST?
Enter client.connect 113.150.83.105:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.