Rust HeatmapInfrared · players
IR live Players61,057 Servers11,704 Warm3,258 Fresh wipes · 3h178 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

My Five Player Server

Offline 112.213.215.96:28015 checked 5d ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,815
rank
top 62%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:08 UTC5d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
195 / 215

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Five Player Server?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Five Player Server?

My Five Player Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 7 hours ago.

Population

How busy is My Five Player Server?

Last seen 5 days 7 hours ago, My Five Player Server is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.

How does My Five Player Server rank against other Rust servers?

Player hours over seven days put My Five Player Server at #13,815, in the top 62% of ranked servers.

Map and rules

Which map does My Five Player Server run?

The game generates the procedural map on My Five Player Server.

What are the rules and settings on My Five Player Server?

The name My Five Player Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Five Player Server run?

Rust network protocol 2635 and build 168909 on Windows is what My Five Player Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Five Player Server online, and how reliable is it?

Offline at the moment: My Five Player Server was last seen 5 days 7 hours ago. 0 of 120 hours up over the last 5 full days, which is 0%. The first record of it on Rust Heatmap is 24 October 2026.

Where is My Five Player Server located?

No region is published by My Five Player Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 112.213.215.96:28015.

Tags

Which Rust Heatmap lists and filters include My Five Player Server?

These Rust Heatmap lists include My Five Player Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Five Player Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags My Five Player Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Five Player Server?

Press F1 in Rust to open the console, then enter client.connect 112.213.215.96:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.