Reserve server
Offline 112.184.101.209:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:50 UTC11d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Reserve server?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Reserve server?
Reserve server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 1 hours ago.
Population
How busy is Reserve server?
The last time Reserve server was seen was 6 days 4 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does Reserve server rank against other Rust servers?
The top 41% of ranked servers includes Reserve server, at #9,253 for player hours over the last seven days.
Rules and settings
Which map does Reserve server run?
Reserve server runs a procedural map of size 4,500 with seed 2044414637, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Reserve server?
A gather rate is not given in the name Reserve server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Reserve server run?
Rust network protocol 2635 and build 168909 on Windows is what Reserve server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Reserve server online, and how reliable is it?
Reserve server is down just now; the last sighting was 6 days 4 hours ago. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. Rust Heatmap has had it on record since 18 October 2026.
Where is Reserve server located?
A region is not published for Reserve server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 112.184.101.209:28015.
Tags
Which Rust Heatmap lists and filters include Reserve server?
The Rust Heatmap lists that Reserve server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Reserve server mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Reserve server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Reserve server?
To join by console, open it with F1 in Rust and enter client.connect 112.184.101.209:28015. Or press Launch Rust on this page, which connects you through Steam.